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Even alien research can be undertaken, if the squad performs a few dissections in situ. Weapons can be purchased and assigned, to increase combat options. Soldiers gain levels which provide a choice of perks, and each trooper can be assigned to a class, like a medic or gunner. Trauma doesn’t stop another bug hunt, but fears can impact mission success eventually a psychologist can quell the terrors. Flesh wounds heal, in time, and this can be accelerated by utilizing limited medical personnel. Marines suffer both physical and mental damage. At first there are not many to preserve, but additional manpower can be recovered by completing side objectives. The management aspects are similar to BattleTech from 2018, and it works about as well, encouraging players to keep soldiers alive. While some of the dialogue is clichéd and quips repeat far too often, it typically successfully reproduces the movie’s narrative style.Īs Maeko, you decide which four (and later, five) Marines undertake missions and manage their progression. Smaller stories are found within each mission, stored on datapads or told by survivors. There are multiple narrative arcs, including a gang of cultists that worship the bugs. Character conflict is good, exacerbated by the stressful situation.
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Likewise, the leading Marine (Harper) has strange headaches whenever the aliens become frenzied. Major characters are not one-dimensional, with the Otago’s crew initially unaware that Maeko caused their ship to crash. Missions also contain a lot of story dialogue, as situations introduce obstacles or new avenues of investigation. The twelve missions are unlocked in a linear fashion and between each are decent in-engine cinematics. The campaign offers more story than one might expect from a game of this type and price range. Unfortunately, the xenomorphs are also planetside, attacking settlements and growing an army by using humans as incubators. With the Otago badly damaged and many soldiers deceased, Maeko takes on a leadership role to help repair the ship, manage the limited forces, and send out squads to explore Lethe for supplies. At the same time, Maeko is rescued by a small contingent of Otago’s soldiers that came aboard via a shuttle, and they follow the ship to the planet’s surface. The ship gets badly damaged and careens towards the planet. One ship in the firing line is the USS Otago, home to the Colonial Marines. After Maeko successfully hides from the black killing machines, she recognizes their threat to humanity and initiates a quarantine protocol that will destroy any ship in high orbit.
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Playing as Deputy Administrator Maeko Hayes, you witness an outbreak of vicious alien xenomorphs that decimate the Pioneer’s crew. Dark Descent begins on the Pioneer space station orbiting the planet of Lethe.
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